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Introduction to Go
Overview of Go programming language
Features and advantages of Go
Setting up a Go development environment
Go Basics
Syntax and structure of Go programs
Variables, data types, and operators in Go
Control flow statements (if-else, switch, loops)
Functions and Packages
Declaring and calling functions in Go
Passing arguments and returning values
Creating and using packages in Go
Data Structures and Pointers
Working with arrays, slices, and maps
Pointers and memory management in Go
Passing pointers to functions
Structs and Methods
Defining and using structs in Go
Methods and interfaces in Go
Working with structs and methods
Concurrency and Goroutines
Understanding concurrency in Go
Goroutines and concurrent programming
Synchronization using channels
Error Handling and Logging
Handling errors in Go
Error types and error handling techniques
Logging and error reporting in Go
File Handling and Input/Output
Reading and writing files in Go
File operations and directory handling
Standard input and output in Go
Testing and Benchmarking
Writing tests in Go
Unit testing and test coverage
Benchmarking Go code
Packages and Dependency Management
Working with Go modules and packages
Dependency management using Go modules
Publishing and consuming Go packages
Web Development with Go
Building web applications with Go
HTTP handling and routing
Working with templates and databases
JSON and RESTful APIs
JSON encoding and decoding in Go
Creating RESTful APIs using Go
Consuming and interacting with APIs
Concurrency Patterns and Channels
Advanced concurrency patterns in Go
Channel patterns (select, fan-in, fan-out)
Best practices for concurrent programming
Advanced Go Topics
Reflection and metaprogramming in Go
Performance optimization techniques
Advanced topics like context, goroutine pools, and memory management
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